SourcePoint Intel Help
Table of Contents
- Using Help
- Contacting ASSET InterTech
- Introduction to SourcePoint
- SourcePoint Environment
- SourcePoint Overview
- SourcePoint Parent Window Introduction
- SourcePoint Icon Toolbar
- File Menu
- File Menu - Project Menu Item
- File Menu - Layout Menu Item
- File Menu - Program Menu Item
- File Menu - Macro Menu Item
- File Menu - Print Menu Items
- File Menu - Update Emulator Flash Menu Item
- File Menu - Program Target Device Menu Item
- File Menu - Other Menu Items
- Edit Menu
- View Menu
- Processor Menu
- Options Menu
- Options Menu - Preferences Menu Item
- Options Menu - Target Configuration Menu Item
- Options Menu - Load Target Configuration File Menu Item
- Options Menu - Save Target Configuration File Menu Item
- Options Menu - Emulator Configuration Menu Item
- Options Menu - Emulator Connection Menu Item
- Options Menu - Emulator Reset Menu Item
- Options Menu - Confidence Tests Menu Item
- Window Menu
- Help Menu
- How To -- SourcePoint Environment
- Add Emulator Connections
- Configure Custom Macro Icons
- Configure Autoloading Macros
- Display Text on the Icon Toolbar
- Edit Icon Groups to Customize Your Toolbars
- Modify a Defined Memory Region
- Refresh SourcePoint Windows
- Save a Program
- Start SourcePoint With Command Line Arguments
- Use the New Project Wizard
- Verify Emulator Network Connections
- SourcePoint Overview
- Breakpoints Window
- Breakpoints Window Overview
- How To - Breakpoints
- Code Window
- Command Window
- Command Window Overview
- Confidence Tests Window
- Confidence Tests Window Overview
- Descriptors Tables Window
- Descriptors Tables Window Overview
- How To - Descriptors
- Devices Window
- Devices Window Overview
- How To - Devices Window
- Log Window
- Log Window Overview
- Memory Window
- Memory Window Overview
- How To - Memory Window
- Page Translation Window
- Page Translation Windows Overview
- PCI Devices Window
- PCI Devices Window Overview
- How To - PCI Devices Window
- Registers Window
- Registers Window Overview
- How To - Registers
- Symbols Windows
- Symbols Window Overview
- How To - Symbols Window
- Trace Window
- Trace Window Overview
- How To - Trace Window
- Advanced
- Viewpoint Window
- Viewpoint Window Overview
- Watch Window
- Watch Window Overview
- How To - Watch Window
- Technical Notes
- Descriptor Cache: Revealing Hidden Registers
- UEFI Framework Debugging
- Memory Casting
- Microsoft PE Format Support in SourcePoint
- Multi-Clustering
- Python/CScripts
- OpenIPC Integration, Installation and Usage
- Registers Keyword Table
- SourcePoint Licensing
- Stepping
- Symbols Textsym Format
- Target Configuration
- Using Bookmarks
- Which Processor Is Which
- Getting Started with DbC
- SourcePoint Command Language
- Overview
- Commands and Control Variables
- aadump
- abort
- abs
- acos
- advanced
- asin
- asm
- asmmode
- atan
- atan2
- autoconfigure
- base
- bell (beep)
- bits
- break
- breakall
- cachememory
- cause
- Character Functions
- clock
- continue
- cos
- cpubreak commands
- cpuid_eax
- cpuid_ebx
- cpuid_ecx
- cpuid_edx
- createprocess
- cscfg, local_cscfg
- csr
- ctime
- cwd
- dbgbreak commands
- defaultpath
- #define
- define
- definemacro
- deviceconfigure
- devicelist
- devicescan
- disconnect
- displayflag
- do while
- dos
- dport
- drscan
- edit
- editor
- emubreak, emuremove, emudisable, emuenable
- emulatorstate
- encrypt
- error
- eval
- evalprogramsymbol
- execution point ($)
- exit
- exp
- fc
- fclose
- feof
- fgetc
- fgets
- first_jtag_device
- flist
- flush
- fopen
- for
- forward
- fprintf
- fputc
- fputs
- fread
- fseek
- ftell
- fwrite
- getc
- getchar
- getnearestprogramsymbol
- getprogramsymboladdress
- gets
- globalsourcepath
- go
- halt
- help
- homepath
- idcode
- if
- include
- invd
- irscan
- isdebugsymbol
- isem64t
- isprogramsymbol
- isrunning
- issleeping
- issmm
- itpcompatible
- jtagchain
- jtagconfigure
- jtagdeviceadd
- jtagdeviceclear
- jtagdevices
- jtagscan
- jtagtest
- keys
- last
- last_jtag_device
- left
- libcall
- license
- linear
- list, nolist
- load
- loadbreakpoints
- loadlayout
- loadproject
- loadtarget
- loadwatches
- log, nolog
- log10
- loge
- logmessage
- macropath
- Memory Access
- messagebox
- mid
- msgclose
- msgdata
- msgdelete
- msgdr
- msgdump
- msgir
- msgopen
- msgreturndatasize
- msgscan
- msr
- num_activeprocessors
- num_all_devices
- num_devices
- num_jtag_chains
- num_jtag_devices
- num_processors
- num_uncore_devices
- openipc
- pause
- physical
- port
- pow
- print cycles
- printf
- proc
- processorcontrol
- processorfamily
- processormode
- processors
- processortype
- projectpath
- putchar
- puts
- rand
- readsetting
- reconnect
- Register Access
- reload
- reloadproject
- remove
- reset
- restart
- return
- right
- runcontroltype
- safemode
- save
- savebreakpoints
- savelayout
- savewatches
- selectdirectory
- selectfile
- shell
- show
- sin
- sizeof
- sleep
- softbreak, softremove, softdisable, softenable
- sprintf
- sqrt
- srand
- step
- stop
- strcat
- strchr
- strcmp
- strcpy
- _strdate
- string [ ] (index into string)
- strlen
- _strlwr
- strncat
- strncmp
- strncpy
- strpos
- strstr
- _strtime
- strtod
- strtol
- strtoul
- _strupr
- swbreak
- switch
- swremove
- tabs
- tan
- tapdatashift
- tapstateset
- targpower
- targstatus
- taskattach
- taskbreak, taskremove, taskdisable, taskenable
- taskend
- taskgetpid
- taskstart
- tck
- time
- uncoreconfigure
- uncorescan
- #undef
- unload
- unloadproject
- upload
- use
- verify
- verifydeviceconfiguration
- verifyjtagconfiguration
- version
- viewpoint
- vpalias
- wait
- wbinvd
- while
- windowrefresh
- wport
- writesetting
- yield
- yieldflag
Breakpoints Window Introduction
The Breakpoints window is the central location in SourcePoint for managing breakpoints. ย ย
The Breakpoints window is not the only window where breakpoints can be defined. ย Breakpoints may also be defined in the Code window, the Trace window, the Symbols window, etc. ย For more information, see Set Breakpoints From Other SourcePoint Windows.
Breakpoints Window
To open the Breakpoints window, select View|Breakpoints on the menu bar or click on the Breakpoints icon on the toolbar.
Breakpoints Window
Breakpoints Window - Breakpoint List Section
The Breakpoints window displays the Breakpoint list, a list of currently defined breakpoints. ย This includes hardware (processor) breakpoints, software (memory) breakpoints and task debugging breakpoints.
Note: Double clicking in a column heading will sort the Breakpoint list in ascending order by that column. Double clicking the column heading a second time will sort the list in descending order. ย
Breakpoint List Columns
Enable / Disable (unlabeled). ย Displays the type of a breakpoint and whether it is enabled. ย The type of breakpoint is indicated by its icon and color. ย The same icons used in the Breakpoints window are also displayed in the Breakpoint column in the Code window.
ย
ย |
Breakpoint Resource Type |
Software |
|
Hardware |
|
Processor |
|
Task |
Breakpoint Icons
Clicking in this column enables or disables a breakpoint. ย The enable/disable state is indicated by the icon being solid or just an outline. ย
Identifier. ย Displays the symbolic name for a breakpoint.
Address. ย Displays the address of a breakpoint.
Attributes. ย Displays the other attributes of a breakpoint. ย The attributes displayed vary by the breakpoint type. ย A long list of attributes clipped by the right-hand side of the window is available in the tooltip for that field.
Breakpoint List Button Bar
The buttons below the Breakpoint list provide quick shortcuts for managing breakpoints. ย All of the button actions are also available on the context menu. ย To reduce the size of the Breakpoints window, the button bar can be hidden by selecting Hide Buttons on the context menu.
Edit. ย Opens the Edit Breakpoint dialog with the currently selected breakpoint displayed (double left-clicking on the breakpoint performs the same action). ย See Add/Edit Dialog for more information about editing breakpoints.
Add. ย Opens the Add Breakpoint dialog to define a new breakpoint. ย See Add/Edit Dialog for more information about adding breakpoints.
If an existing breakpoint is selected when Add is pressed, the dialog will be initialized with that breakpointโs settings. ย This is useful when creating a breakpoint similar to one already defined.
Remove. ย Removes the currently selected breakpoint.
Remove All. ย Removes all breakpoints in the list.
Enable / Disable. ย Toggles the state of the currently selected breakpoint.
Disable All. ย Disables all breakpoints in the list.
The number of hardware breakpoints available varies based on processor type. ย The number of software breakpoints available is always 512.
Breakpoint List Context Menu
The Breakpoint list context menu is available by right clicking anywhere in the Breakpoint list.
Edit. ย Provides the same functionality as the Edit button (above).
Add. Provides the same functionality as the Add button (above).
Remove. ย Provides the same functionality as the Remove button (above).
Enable / Disable. ย Provides the same functionality as the Enable / Disable button (above).
Open Code. ย Opens a Code window displaying the location of the currently selected breakpoint. ย This button is only enabled on execution breakpoints.
Open Memory. ย Opens a Memory window displaying the location of the currently selected breakpoint. ย This button is only enabled on execution and data breakpoints.
Remove All. ย Removes all breakpoints from the Breakpoint list.
Enable All. ย Enables all breakpoints in the Breakpoint list.
Disable All. ย Disables all breakpoints in the Breakpoint list.
Hide / Show Buttons. ย Hides or shows the Breakpoint list button bar. ย Hiding the buttons makes the Breakpoints windows smaller, but requires that all of the button actions be performed via the context menu.
Load. ย Loads a group of breakpoints from a file. ย Provides a quick way to switch between different breakpoint environments.
Save. ย Saves a group of breakpoints to a file. ย The file saved has a .brk extension by default.
Resources. ย Opens the Breakpoint Resources dialog. ย This read-only dialog displays the number of hardware and software breakpoints available and currently in use. ย